Immortal Empires Expanded
THIS MOD REQUIRES MIXER!
This mod expands and fills-out the Immortal Empires map: Ind, Khuresh, the Lost Isles of Elithis, the Eastern Steppes, Nippon, Khosun, and more!
Immortal Empires Expanded adds 174 new settlements and 69 nice, new provinces. The mod fills the new regions with 52 new factions.
A back-up is created anytime a save-game-ruining version of the mod is about to be released.
You can find the previous 3.2.24 version of this mod HERE.
Check this box:
3.2.21 – 3.2.7c – 3.1.8 – 3.1.7 – 3.1.4c – 3.0.10 – older
Compatible with most mods that are compatible with Mixer. Check this thread for specifics.
You can use the Mod Configuration Tool to move several vanilla factions into the new areas.
If you’re a modder, check the pinned discussion.
Multiplayer works. Double check you aren’t using another start_pos though.
- Simplified Chinese (中文) Translation by Tutur
- Korean (한국어) Translation by 엄준식
- Russian (ру) Translation by Gosudar
- Czech (čeština) Translation by Martarios
- French (français) Translation by GerarD MensoiF
- German (deutsch) Translation by SprachZauberer
- Italian (italiano) Translation by MrKratistos
- Landmarks of Eternity IEE Edition by Chasslo
- Legendary Campaigns Compilation Pack (LCCP) by Skeleton Crew Modding
- The Sect of Akhalee – Temple of Blood by Poljanan
- OvN Golden Magus comes to Ind by OKH
- OvN Kroll comes to Khuresh by Partypus
- Campaign Weather Overhaul by John Matrix
- Guests of the Raja and Leofric’s Fellowship by Buridan
- More
ChaosRobie: a bunch of stuff- The Lost Isles of Elithis
- Ind
OKH: visual map, and settlement prefabs
Kou: art assets
Alex Jeanette: other support
- Steppes
Partypus: visual map, specifically the Eastern Steppes, and settlement prefabs
SaltyOldFisherman: visual map, specifically the Upper Ironfrost
- Khuresh
Partypus: visual map
Kou: art assets
The Brood of the Naga Queens Project[www.worldanvil.com] team, especially 47KKR
Wolfremio,
HKrul, and
Partypus: new factions’ banners
Partypus: mod banner
Team CAIME[github.com]: creating the CAIME tool, used to edit the hex map, generate the pathfinding file, and many more things
Mixu: providing the initial start_pos files, saving loads of time
Nippon and Khosun… eventually…
Write your ideas in the Ideas Thread. Read the first post.

