RSMS Olsen Village
Ship specifications:
140 meters length
Beam around 15 meters
Capacity for:101 first-class passengers/127 3rd class passengers/62 crew == 289 souls
Handles 2 compartments flood
Almost realistic flood system
RSMS = ROYAL STORMWORKS MAIL SHIP
!The wtd by some physics problems will close but not stay open again when closed
If the ship spawns with the wtd closed try to spawn her again
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Fictional story:
Build to travel short distances in calm waters along Olsen and near important locations. the RSMS Olsen Village departed for the first time on May 21, 1901, from the ports of Olsen to creative island.
The ship was designed to hold up to almost 300 souls including crew. She was not the biggest or the prettiest ship ever built by Red Ruby Line, but she wasn’t the ugliest.
She was sold and scrapped in 1911, to the old Downey & Sons steel company and her steel would be later used for the building of the other red ruby liner RSMS Armonia. D&S chairman was later found to be part of a scam that might have led to the sinking of the armonia. Ironically, years after, he would die in the catastrophic accident of another red ruby liner the “Isabel De Farnesio” during the 1920s.
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IMPORTANT
The ship aint very stable so don’t set her in rough waves, also steer with very much precaution.
DO NOT USE INFINITY ELECTRICITY! (this ship does not require of it and the use of it can cause her sinking or transform her into a lag bomb)
To start:
1.- go to the boiler room down in the tank top deck by using the emergency stairs or the funnel access.
2.- turn on the air valve.
3.- Configure the boilers (boiler settings recommendation: Water Valve = 1, Pressure hold = 9, Boiler temp hold = 120,)
4.-ignite the firebox(Important to do this at last)
(If the boiler temp not going up try to ignite them again.)
4.- go to the engine room located at the stern
5.- turn the engine steam valves to 1 or however you like
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To turn lights up:
(there are light panels throughout the ship but won’t work unless you run the dynamos)
1.- Go to the electricity room located before the engine room
2.- set the steam valve to whatever you’ll like (if you set the valve to 1 the ship might and will decrease in speed)
3.- activate the breakers you want
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To sink:
1.-Go to pursers office located in B deck
2.-bellow the desk you will find a keyboard
3.-set the next numbers according to what you want:+
1915-common sinking
1916-epic sinking
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to launch lifeboats:
How do the davits work?
when you use the crank one time the davit will go outside, if you stop and use use it again, it will go inside and viceversa.
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I really don’t like that much the work I have done here, because I like to build floating palaces but this aint one and because of a few more points that I will change in next ships:
hallways
some interiors don’t match
cabins ugly as hell
staterooms must have been divided by families single people etc..
boilers not realistic
cabins not well distributed
lifeboats are tall
hull is not realistic (very round, unestable)
coal dampers not realistic
windows/portholes cant have courtains
no pumps
ship must had been single funnel ship
wtd do not work properly
water sistem doesn’t feel realistic
need more stairs!!
I need more planification
I dont like bridge/wheelhouse(lack of detail)
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I hope y’all like the ship and good morning, evening, night or whenever you’re reading this. :3