Fix Scorched Earth (Invictus)
Fixes micro oddities on the map, such as ravaged territories left uninhabited after a siege.
For Imperator 2.0.* + Invictus.
Compatible with any submod that doesn’t change the map layout of Invictus.
Other versions:
· Fix Scorched Earth (Vanilla)
· Fix Scorched Earth (Terra Indomita)
Non-Steam users can find my mods on my Github page[github.com].

The game periodically looks for small oddities:
- Territories left uninhabited after a siege
- One-province uninhabited enclaves
- One-province non-coastal enclaves within large AI empires
When such an oddity is found, it is given to any neighbouring country.
Note: In a civil war or imperial conquest, this mod makes it possible to capture non-coastal forts by simply encircling them, since they fit the third definition above. This is unintended but welcome since those casus belli were meant for rapid progress.

Compatibility notes:
- Presumed compatible with any submod that doesn’t change the map layout of Invictus.
- Can be activated/deactivated mid-game.
- All updates should remain save-compatible.
- Achievement-compatible since Imperator 2.0.4.

My other mods:
- Virtual Limes – Historically plausible AI expansion
- Dynastic Country Names – Dynastic names like the Antigonids, Seleucids, etc.
- Simple Notifications. – Get notifications about important events around the world
- Antagonist Nations – Customize or remove Antagonist nations
- Lucky Nations – Historical or random lucky nations like in EU4
- Adopt Local Culture – A decision to change your primary culture
- All-in-One Roman Mission – All 9 Roman missions in one
- Bad Omens – Let the gods play dice
- Become A Vassal – A decision to become a vassal
- Border Cleaner – Experimental anti-bordergore formula
