Even Faster Sieges
This mod reduces the number of turns required to starve an enemy out to 2 turns (instead of 6). As a result, sieges are more faster and natural the campaign turns to be more dynamic, as the default number is excessive in my opinion.
Together with this mod I also created a more paced version that increases the number of turns to four: Faster Sieges. Using one or the other, I also recommend using Growth Buildings Increase Siege Holdout Time to completely redo how siege holdout times work right now.
Compatible with everything.
Support My Work
You can like the mod and share it with your friends. The bigger the community, the faster this mod is going to grow and the more interest I am going to place into maintaining it. You can also, of course, create Discussions or contact me directly (I am available at the C&C Modding Den) to introduce new features.Finally, if you want to support economically my job, feel free to donate via Patreon[www.patreon.com] or PayPal[paypal.me].


