Glory Submod: Vampire Counts (NO RANGED UNIT VERSION)
Another version of the same mod, this time with no ranged units. MAKE SURE YOU DO NOT ACTIVATE BOTH MODS AT THE SAME TIME. pick one, either this one or keep the original.
If you would like to see images, check out the main one here: http://steamcommunity.com/sharedfiles/filedetails/?id=749375413
NOTE: Please sell your starting powerful units if you plan to recruit Isabella & Konrad. They are indeed powerful, I did give them high upkeep …but since the vampires can become rich very fast, you can really create a powerful unbalanced army if you keep them and not sell your starting Varghulf or blood knights or hex wraiths, etc (depending on which legendary lord) right away.
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– Tier 4 – Expert Melee Cavalry, designed to slaughter even the best of infantry ranks as long as they are not spearmen.
– Tier 4 – Expert Melee Infantry designed to stand toe to toe against any that wishes to engage them.
– Elite – Expert Flying Cavalry. With vampires mounted at its saddle equipped with a lance. No wall will stop these men.
– Hero – Vlads lover, An exceptional vampriess, ready to conquer the world. Recruitable at the start of the campaign.
– Tier 3 – Necromancers finest work yet. These recently killed humans have risen again while retaining enough of their memories to be capable fighters. Excellent at fighting Large units without any signs of fear.
– Tier 5 – Vampiresses wielding two swords that are expert at melee combat.
– Tier 4 – Off their saddle wielding a great sword, ready to tear enemies down.
– Tier 4 – A monsterousity equiped with a large axe dipped in poision. Can shatter ranks and gates alike Weak Against ranged.
– Hero – Konrad joins the Vampire Counts, armed with two swords and two more scyths floating around him. He is a master of melee, Recruitable at the start of the campaign.
– Tier 5 – Godlike, fearless & packing a powerful punch with each hit. Krell has risen and ready to destroy any end game unit that dare comes in its way. HE can summon his own special units in battles to fight alongside him. He can summon a special & unique unit to fight with him in battle
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The mod is not designed around lore. If you are searching for lore-friendly there are plenty of mods that do that. I didn’t strain too far away from the faction, most of the units are just armoured versions of base game units or simply stay close to the theme of the civilisation. However If this approach is not for you…. I hope you find what you are looking for elsewhere. Cheers!
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Show your appreciation by supporting the author so he can have an incentive beyond just passion to continue making content like this. You can do so by donating via Paypal [www.paypal.com] to this email: [email protected].
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If you would like to make mods using my assets or make compatibility versions. Go ahead. Just give me a shout out in your descriptions.