Splendid Smoke
What does it do?
The mod reworks the smoke effects of various weapons and events. In the initial version this includes much bigger smoke clouds created by all types of smoke grenades.
The main aspect is the improvement of the visual experience while not decreasing the performance compared to vanilla. In general this means that the amount of spawned particles remains unchanged.
Features
The following list presents all added/changed features:
* reworked effects of smoke grenades
** double the size
** more volume due to increased spreading
** blocks the sight of AI
** same particle amount than in vanilla (performant, particle limit is not reached faster)
* compatible with common mods like ACE
* small and compact, no overhead
* perfomant
Troubleshooting
* The smoke effect does not look like in the video?
** If you use any mods, try again without (vanilla). If the problem still persists, locate the problematic mod. Ensure that SplendidSmoke is loaded after this mod, this should fix the issue. In either case contact us here, at the Bistudio Forum or at GitHub so we can fix the issue also for others.
* The smoke effects do not apply to a modded smoke grenade?
** The modded grenade probably does not inherit from the vanilla grenades. Contact us here, at the Bistudio Forum or at GitHub so we can add support for this mod.
Source
The source of this mod is available at GitHub, it is published under the GNU General Public License v3.0.
Links
Bistudio Forum: https://forums.bistudio.com/topic/194479-splendid-smoke/
GitHub: https://github.com/ZabuzaW/SplendidSmoke