41 Commando [ALPHA v0.88]

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Author: PixzL.

Last revision: 13 Dec, 2023 at 13:50 UTC (4)

File size: 2.37 GB

On Steam Workshop

Description:

               —PUBLIC AS OF 2023.10.11—

noun

/ˌfɔːˈwʌn – kəˈmɑːndəʊ/
‘Four-One Commando’ is a single/cooperative player mission pack based off the Karen Traviss novels. This includes the latest scripts, high-tier mapping, as well as innovative and dynamic triggers, in order to create unique campaigns. Using the Star Wars Galaxy At War mod, this sub-mod incorporates a prologue and three main chapters – including cinematic cuts, story-driven dialogue, custom high quality textures, and thematic music in order to provide an immersive experience.

You play as the former ‘Kilo Squad’ who was known for their brutality as well as efficiency. A year after the events of Geonosis, the squad is amalgamated into ‘Four-One Commando’ under the stern leader: Sarge. This squad is highly elite in terms of their advanced training as well as lethal background. Therefore, it is up to the player’s ability to utilise their skills using micro and macro techniques to complete all missions and achieve victory across all campaigns…


         

NOTICE – THIS SUB MOD TESTS THE PLAYER’S ABILITY TO MICRO MANAGE THEIR UNITS WITHIN THE REAL-TIME STRATEGY GAME: MEN OF WAR: ASSAULT SQUAD 2.

Current Build:

Alpha Build version 0.88:
➢ Geonosis Prologue (1/1)
➢ Chapter 1: Dxun (4/8)
➢ Chapter 2: Rhen Var (0/8)
➢ Chapter 3: Coruscant. (0/8)

Features:

➢ Cooperative play available.
➢ Three planned campaigns comprised of 8 missions per chapter.
➢ Extensive cinematic cuts.
➢ New Republic Commandos (Kilo Squad > 41 Commando)
➢ New and self-made custom units all textured by myself.
➢ Utilisation of animations, rt_functions & entities for scripts.
➢ Loading screens and backgrounds made in the editor using the GaW mod.
➢ Different environmental settings including weather cycles and border clipping.
➢ Various and dynamic routes/options in missions for re-playability.
➢ Randomly generated spawns for items and enemy types.
Best played with ‘fog of war’ toggled ON.

Known Bugs & Issues:

➢ Currently being assessed.

Requirements:

Star Wars – Galaxy At War – v0.76
➢ At least 8 GB of RAM.
➢ Common sense.

Installation:

➢ Subscribe to both Galaxy at War and 41 Commando.
➢ Activate Galaxy at War first.
➢ Activate 41 Commando second.

Credits:

➢ Music by John Williams, Jesse Harlin, Jeremy Soule, Michael Giacchino, Samuel Kim, Kevin Kiner, Jeff Van Dyck, James Venable, Kim Jun-seok, Dale Keaveny, and Paul Dinletir.
➢ Moddeling, retexturing, porting & modding team: SW-Alpha Dev Team, BuzzTr0n, Morthon, Lucas Art’s, EA (and affiliates), & MadIvan18, DICE, and SledgeHammer.
➢ Map inspiration from Mr.BloodMoon, LordDizzicusIII, and SamMighty.
➢ Campaign inspiration from Ultrabanana™, SPANISHWARRIOR, Rick and Luis Rocha.
➢ GEM editor knowledge attributed to Rebot, TJDagger, Armjoey B10, and 123StealthBomber.

IF YOU GET AN ERROR REGARDING A "DESC.lng" ISSUE. THIS IS A DESCRIPTIVE ERROR. TO FIX THIS CRASH; SIMPLY DELETE THE FOLLOWING FILE: "mods41 commando #gawlocalizationdesc folder – also known as the "desc" folder.




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Star Wars - Galaxy At War - v0.76Steam Workshop
Revisions:

Old revisions of this mod are available below. Click the link to download.