Rato’s GBO compatibility patch with mariolof’s Tactical Enemy
This is a compatibility patch made by Rato for Rato’s Gameplay Balance and Overhaul 3.09 to go with mariOlof’s Overhaul – Tactical Enemy without any conflict.
Adds new calibers from Rato’s Overhaul to the loot
Adds M14 to the army (on rato’s overhaul the M14 was replaced by M1A, semi auto only)
Also puts a few of the new components from Rato’s GBO in the mix as well.
Increased probability of snipers having a scope.
The legion will use RPK74 to increase 5.45 prevalence.
Did a small reshuffling on some weapons, mainly MGS: gave the HK21 to Adonis, it seems to be intended in the original mod as they gain 7.62 ammo. The army will now use the FNminimi.
These changes only apply when a squad is spawned, so upon continuing a new save you might not see any difference. If a new squad is spawned (like an outpost attack) the changes will apply.
Known issues: enemies drop the old caliber ammo the weapon had along with the new.
Please check mariOlof’s collection of mods:
https://steamcommunity.com/sharedfiles/filedetails/?id=3007555308
They are all great and I recommend them! (Some are not compatible with Rato’s GBO, but you should check them in a new save anyways!)
Please, if its bad or bugged,
. Rato is solely responsible for this compatibility patch and any issue it might cause.
Required items:
Click the title to search on this site.
Overhaul - Tactical Enemy — Steam Workshop
Rato's Gameplay Balance and Overhaul 3 — Steam Workshop
Revisions:
Old revisions of this mod are available below. Click the link to download.