Economy & Income (Including Chaos)

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Authors: Ancient Zest, goodbye

Last revision: 13 Aug, 2017 at 01:22 UTC

File size: 344.06 KB

On Steam Workshop

Description:

Greetings, when I first played, I found Warhammer’s economy to be lacking, so I sought to rectify that.

NOTIFICATION:

When both games are merged and updated, I’ll update this mod to include all the new races as well as other modifications.

What You Can Expect

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1.Gold mines income significantly buffed, 5k at tier 3
2.Wine now gives income
3.Farm’s give small income
4.Tier 2 & 3 ports give a trade tariff bonus
5. Resource buildings give increased income, varying on resource value but at a cost of public order
6. Garrison’s give public order bonuses
7. Taverns now give small income
8. Giving gifts effect to happiness buffed. Small gifts = 10 Medium gifts = 40 Large gifts = 80
9. Wood Elves income buffed, including ports and resources.
10. Chaos & Beastmen Growth has been buffed, increases as follows: 2 > 4 > 6 > 8 > 10
11. Chaos & Beastmen settlement/herd now give income increments vary due to faction.
(Thus meaning less chaos upkeep, so you can marshal more Chaos armies to bring on the End Times!)
BLOOD FOR THE BLOOD GOD!

Further Details Below

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Save game compatible, it may not be compatible with income or growth mods so be advised.
Not a cheat mod, affects all factions and non playable factions.
This is a resource mod mostly, acquire resources to really boost your income.
The better quality the resource the more income it has to offer.
Such as gems giving 2800 gold to Dwarfs at tier 4.

Please give feedback, and if you enjoy what I’ve done, give it a thumbs up!
I’m also willing to take suggestions for balancing or new features.

PS

Thanks goes to my friend DaJoker81 for helping me test this mod.
If you happen to speak to my dear friend DaJoker81
Drop him this link if you feel like trolling him.

Change Log

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Greenskins Eco Buffed – 15/3/2017 UTC+8:00
Beastmen Eco Nerfed – 15/3/2017 UTC+8:00
Woodelves Eco Nerfed – 15/3/2017 UTC+8:00
Dwarfs Eco Nerfed – 15/3/2017 UTC+8:00
Increased medium gift happiness from 30 to 40. 14/12/2016 UTC+8:00
Beastmen 10% sacking bonus changed to looting income 12/12/2016 UTC+8:00
Buffed Wood Elves outpost resource income 12/12/2016 UTC+8:00
Updated for Wood Elf dlc: 9/12/2016 UTC+8:00
Edited the ports trade tariff bonus. Tier 2 now have 5% while tier 3 gets 10%
Buffed Chaos and Beastmen’s growth
Buffed the income of gold mines for Vampire Counts
Nerfed public order penalties for all faction’s gold mines
Added public order bonuses to garrisons
Added small income to taverns
Increased basic industry income
Edited resource values to be more balanced