Decisive Battles (Higher Warscore From Battles)

If you liked this item, please rate it up on Steam Workshop page.

Author: Worlds Smuggest Detective

Last revision: 25 May, 2024 at 20:30 UTC (5)

File size: 309.67 KB

On Steam Workshop

Description:

A simple mod that increases warscore from battles to make battles more decisive (and thus more realistic) than in the base game.

No longer will you need to siege down most of an entire country and wage total war to take a couple provinces! (Hopefully)

  • This mod makes individual battles give 4x more warscore than in the base game.
  • The maximum warscore that can be earned from battles has also been increased to 60 (from 40 in vanilla).
  • This applies to both players and AI.

A hidden warscore modifier is applied on game startup to all countries as well as to all new countries released later on in the game.

Note: As warscore from battles is calculated based on casualties in relation to forcelimit, the amount of casualties suffered can now decide the outcome of wars.

This is especially beneficial for smaller countries, since you can end and win wars from battles and army quality rather than carpet sieging the entirety of Ming or Russia, for example.

This mod should be fully compatible with almost every mod. (Confirmed that it works with overhauls like Extended Timeline, as seen in the screenshots above)

The +300% warscore modifier is guaranteed compatible with other mods. However, the max 60 warscore from battles may not be applied if another mod also edits the same value.

Download
Revisions:

Old revisions of this mod are available below. Click the link to download.