Actual Strength XP from Combat
In the vanilla Kenshi, there is some STR xp given to you while you were fighting enemies, but why did you never actually notice that?
Because there is a catch: you only get full STR xp while you were swinging weapon that has its required STR level 20 over your character’s STR level. What does that means? Let’s say your weapon’s required STR level is 40, then you only get full STR xp while your STR is below 20, if it’s over 20, you get less and less, to a point it’s almost nothing.
And that’s the main problem why you never noticed the STR xp from combat most of the time, the heavier the weapon, the bigger the required STR level is(the formula is most of time 2*Weight, but preciously it’s 40*Weapon Blunt Damage).Typically you were never gonna swinging weapons that its required STR is bigger than your STR level, since it would also slow down your attack animation.
This mod is trying to fix that problem. It change the softcap of STR xp given by combat from 20, to 0, which means you will get the full STR xp, all the way until your STR level is matching the weapon’s required STR, a whopping 20 level increase. Let’s say the weapon’s required STR is 40, and you will get the full STR xp from combat, all the way until your STR is over 40, only after that you would get less and less. This should makes your Kenshi experiences of STR gain from combat more smoother.
Also in the vanilla there is a 50% multipler of STR xp gain from combat, making the vanilla STR xp gain from combat even less noticeable. This mod also changes it to 150%, combine with the weapon STR xp change, you will notice a significant impact of STR xp gain from combat.
In short, you want Strngth? Do less carrying and lifting, just fight more and get rewarded from that.