Expanded Status Pod Effects
The Status Pod… Could heal you, could poison you, could throw pixels at you, could seed the ground with diamonds. But after a few activations, you’ve seen just about everything it has to offer, which quite frankly isn’t very much.
This mod aims to correct that by expanding the effect and ore seeding capabilities of the Status Pod. Current improvements include:
- Rebalanced vanilla ore seeding: In vanilla, silver could only happen on Tier 3+ and above worlds, while gold could only happen on Tier 5+, even though they are all on Tier 1 ore lists. This mod moves silver and gold down to Tier 1 to match the vanilla spawn lists. Diamond, vanilla spawn at Tier 5, was left unchanged.
- Adds all vanilla ore types at appropriate tiers (and above):
- Tier 1: Coal and Iron
- Tier 2: Tungsten
- Tier 3: Titanium and Prism Shards
- Tier 4: Druasteel
- Tier 5: Aegisalt, Ferozium, and Violium
- Tier 6: Solarium
- Fixed and enabled existing status effects that were commented out or never finished in vanilla files:
- Rage: Same as Orange Chemists and Tonauac’s blessing
- Run Boost: Same as Green Stim Packs and Green Chemists
- Low Gravity: Same as food made from Alien Fruit
- Glow: Same as Yellow Stem Packs and Chemists
- Bouncy: Causes the player to bounce off walls and floors on contact – negates falling damage, but can make platforming difficult (not everything in the Pod has to be 100% positive!)
- Added additional effects, positive and negative:
- Thorns (positive)
- Nova (positive)
- Swim Boost (positive)
- Wet (negative)
- Overload (incorrectly known as Electrified, negative)
- Frost (negative, Tier 2+)
- Tar (negative, Tier3+)
- Slow (negative, Tier 4+)
- Slime (negative, Tier 5+)
- Doomed (negative, Tier 6)
- Minor bugfix: Nova in vanilla is incorrectly displayed as "thorns" – this has been corrected to "Nova". This is purely cosmetic.
In vanilla, Status Pods have a positive effect chance of 57.1% for Tier 1-2, 62.5% for Tier 3-4, and 70% for Tier 5-6. This mod changes that balance to ~76% at Tier 1, scaling down to 71% at Tier 6, giving early exploration a small bonus. Take this into consideration if you feel this is unbalanced.
Revisions:
Old revisions of this mod are available below. Click the link to download.