Skirmish Mode Units Adjustment
When I was playing skirmish mode, I found that there were a lot of units that I never seemed to play.
These units are either too expensive, or there are better options for the same price, or they are hidden in the doctrine (eg: Begleitgrenadier).
Moreover, there are many units that appear repeatedly in different periods (for example: German fusiliers and mountain jagers, Soviet guerrillas), which makes the characteristics of units in different periods not reflected.
This mod makes adjustments to the units in skirmish mode, including adding new units, adjusting the original units, moving doctrine units, etc.
***Realism Comprehensive Parameters Adjustment mod is not required, but I highly recommend playing with it.***
Changes:
Added Volkssturm squad to replace the Luftwaffe Fusilier squad in late Germany.
Added Volksgrenadier squad to replace the Gebirgsjäger squad in late Germany.
Added Begleitgrenadier squad to replace the Fusilier squad in late Germany.
Added Panzer III M to replace Panze III L in mid Germany offensive doctrine. Moved Panze III L to regular units.
Added BT-5 to repalce BT-2 in mid Soviet doctrine.
Added 210mm Nebelwerfer to late German offensive doctrine.
Moved sturmgrenadiers to Sturmartillerie unit doctrine in late Germany.
Replaced Panzer IV G with Panzer IV J (making Panzer IV J a regular unit).
Replaced Doctrine’s Panzer IV J with the Panther D.
Adjusted German Volksgrenadier heavy sturm squad. Now it cost 20DP and has two sdkfz.251c with two volksgrenadier heavy sturm squads.
Adjusted unit priority in skirmish mode.
—–Update:23/7/8—–
Added the new 15000 and 20000 mp selection.(20000 mp mode is not tested, may be imbalance.)
Adjusted budget growtable, make the mp grow faster.
Increased doctrine point from 100 to 120 (80-200CP mode). Increased it to 150 (250 CP mode).
Added Tiger II (P) to late Germany offensive doctrine.
Now you have to buy Tiger II (P) first then you can buy Tiger II (H). Just like the Ostwind and Wirbelwind.
Reduced the transport truck cool time from 3mins to 30s.
Removed sdkfz10 and sdkfz7 from late Germany.
Added sdkfz250a/1 and sdkfz10/4 to late Germany.
Added gaz aaa maximx4 to late USSR.
Reduced the prices of most Soviet tanks.
Replaced the Soviet ptrd antitank detachment to bazooka antitank detachment in late period.
Equipped Soviet guerrillas with Molotov cocktails.
Adjusted Bot’s units list, now bot will buy not only the all-round doctrine units.
—–Update:23/7/9—–
Added officer major for Germany and captain for USSR in mid and late period.
They can only be purchased once and provide -50CP effect.
If you have any suggestions or idea, please mention them in the comment.
Required items:
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Realism Comprehensive Parameters Adjustment — Steam Workshop