Better War Wagons

If you liked this item, please rate it up on Steam Workshop page.

Author: Skrope

Last revision: 5 Jun, 2020 at 16:56 UTC

File size: 137.22 KB

On Steam Workshop

Description:

A buff for War Wagons, because Age of Empires 2 nostalgia makes me wish they weren’t so terrible. I’m unfamiliar with modding, so I’ve only altered values.
They’re faster but still slower than cav and other chariots, shoot faster (and for longer) but are still outshot by Outriders, and they’re much better at the chariot part of "hybrid ghetto chariot" but are still worse than anything that isn’t a Goblin Wolf Chariot. They can skirmish on the approach, they’re durable rear chargers that won’t get stuck on infantry and if you need to hide them from cav and hounds they can still provide accurate AP focus fire without LoS problems. Sit them in front of your squishy ranged foot soldiers during sieges and soak tower fire with your armor and shiny new missile resistance.

All Wagons
HP +200 per model (total HP 3600 -> 4200)
MA 18 -> 22 (RoR MA 24 -> 27)
MD 12 -> 24 (RoR MD 17 -> 29)
Weapon damage 26 -> 34 (regular 20 -> 25, AP 6 -> 9)
Bonus vs. infantry +16
charge bonus 29 -> 42
Missile resist +20%

Acceleration 3 -> 3.5
Mass 1200 -> 1350
Turn speed 80 -> 85
Charge speed start distance 25 -> 30

Much like how you hear your wagons screaming "OUTRIDERS!", CA got a bit ̶l̶a̶z̶y̶ efficient and reused the Luminark as the War Wagon’s "mount". For reasons beyond a modding babby like me, this means changing the War Wagon entries’ speed doesn’t affect the wagons, but changing the Luminark’s does. The following is, by necessity, a buff to both War Wagons and the Luminark:

Speed 50 -> 60

So if you were wondering why your Luminark started channeling Initial D energy, there it is. I don’t think anyone will mind.

Download
Required DLC:

These DLC should be installed in order to use this item.


Total War: WARHAMMER II - The Hunter and the Beast