Production Improvements – a Quality of Life mod
Are you tired of Victoria’s nonsensical production system? This mod adds a bunch of buildings so each factory only produces one good while also making sure every single state’s buildings in game start are adjusted accordingly.
New Buildings:
1- Distilleries
2- Artillery Industries
3- Explosive Factories
4- Luxury Furniture Manufacturies and Luxury Textile Mills
5- Military Shipyards
6- Potteryworks
7- Auto factories
8- Radio Industries
9- Tank Factories
10- Synthetic Silk Plants
The mod is balanced on game start, meaning every single state will have the new buildings.
Future things to add:
1- Synthetic oil, rubber, and maybe a few other things.
2- Making the AI more likely to build base resources(coal, wood, oil, etc) so global markets in late game don’t face resource shortages.
3- Making better tech increase maximum mining capacity to make late-game more playable.
The mod is tested to run well without issues, but if you encounter anything or have any suggestions, let me know.
All the code here is mine, but I did take gfx images from the mod "1 Factory 1 Product", so credit to the author.
Revisions:
Old revisions of this mod are available below. Click the link to download.
