No vanilla addictions
This mod removes all addictions and withdrawel effects from vanilla drugs (including beer & luciferium) in the game, and prevents vanilla pawns (colonists, tribals, spacers, outlanders, pirates) from generating with them, but leaves tolerances and bad effects from high tolerances. So no more worrying about animals or colonists getting addicted to drugs, but cancer and tolerances from overusing drugs are still an issue.
Mods adding non vanilla factions from other mods may choose to start with addictions, such as Glittertech Commandos have a 0.7 chemical addictiveness setting. This stat is found in the pawnkind defs, and can be zero patched out.
Small conflict with Vegetable garden, requires seperate patch for dismarzero’s VG to be loaded after Vegetable Garden
Not compatible with More Pills by Gariba