Better Common Talisman&Enchanted&Arcane Items
22/01/17
-ver.1.1
Potion of Healing
effect physical res+18%
This simple mod improves common talisman, enchanted/arcane items.
It improves all items that more than 1 races can acquire.
AI is affected too, and compatible with all mods except a mods adjusting same items.
It doesn’t cause a crash with save files.
Talisman
Seed of Rebirth – For The Empire, Dwarfs, Greenskins, Bretonnia
HP+4%
Pigeon Plucker Pendant
HP+7%
Effect
effect range+10m, MA-5, charge bonus-10, base/AP weapon damage-20%, range-20%
Opal Amulet
HP+2%
Dragonbane Gem
physical res+5%
Luckstone
physical res+1%, MD+2
Dawnstone
physical res+1%, MD+4
Obsidian Trinket
mana reserve+2
Obsidian Amulet
Obsidian Lodestone
Obsidian Pendant
mana reserve+4
Talisman of Protection
HP+2%
Talisman of Endurance
HP+4%
Talisman of Preservation
HP+6%, wardsave+1%
Enchanted Items
Featherfoe Torc
HP+5%
Effect
effect range+5m, MD-5, missile res-15%, speed-15%
Ironcurse Icon
missile res+5%, AP damage+15
Potion of Speed
vigour loss reduction-10%
Effect
speed/charge speed+5%, acceleration+12%, vigour+2%, Strider
Potion of Foolhardiness
leadership+5
Effect
duration+5s, charge speed+40%, speed/physical res+10%, Strider
Potion of Strength
MA+5
Effect
splash power+25%, bonus.v.inf+10
Potion of Toughness
vigour loss reduction-12%
Effect
duration+1s, MD+6, vigour+12%
Potion of Healing
HP+5%
Effect
vigour+18%
Ruby Ring of Ruin
fire res+15%
Crown of Command
leadership+5
Effect
cooldown-30s, Encourage, vigour+6%
Pendant of Slaanesh – For Warrios of Chaos, Beastmen
army leadership+3
Effect
duration+5s, speed+5%, MA-10, base/AP weapon damage+30%, vigour+15%, Strider
The Other Trickster’s Shard
mana reserve+15, enemy mana reserve-5(-15)&local -> local province
Effect
effect range+5m
The Terrifying Mask of Eee!
leadership+8, local enemy leadership-4, Berserk, Frenzy
Chalice of Chaos – For Warrios of Chaos, Beastmen
leadership+5, wardsave+5%, Chaos corruption+5
Arcane Items
Power Stone
mana reserve+5
Effect
all skill cooldown-10s, magic res+10%
Channelling Staff
all magic cooldown-5%, mana reserve+5
Effect
duration-14s
Earthing Rod – Except Lizardmen
all magic cooldown-5%
Effect
number of use deleted, duration+39s, cooldown-15s
Wand of Jet
magicl res+10%
Effect
all skill cooldown-10s(+20s)
Sceptre of Stability
magicl res+10%
Effect
duration-2s, effect range+30m, magic res-10%, leadership+6
Forbidden Rod
magicl res+15%
Effect
self damage chance-25%(45%)
Trickster’s Shard
miscast base chance-5%, mana reserve+5
Effect
duration+4s, cooldown-30s, magic res-10%, leadership-5
Skull of Katam – For Warrios of Chaos, Beastmen
local enemy leadership-2
Effect
range+100m, mana regen-4.5%(-12%), vigour-12%, leadership-12, MD-12
Book of Ashur – Except Greenskins, Beastmen, Lizardmen, Skaven
research rate+5%, all magic cost-5%
Scroll of Power – Except Dwarfs, Greenskins, Beastmen, Lizardmen, Skaven
all magic cooldown-5%
Effect
leadership+6, vigour+12%
Scroll of Shielding – Except Dwarfs, Greenskins, Beastmen, Lizardmen, Skaven
magicl res+5%
Effect
range+100m, missile parry(shield)+40
Scroll of Leeching – Except Dwarfs, Greenskins, Beastmen, Lizardmen, Skaven
mana reserve+15, local enemy mana reserve-5, starting amount-10
Effect
range+100m, effect range+45m, max target unit 5, mana regen+11%(-4%), magic res-15%
Scroll of Blast – Except Greenskins, Beastmen, Lizardmen, Skaven
speed+5%
Effect
range+50m, projectile contact effect armour sundering
Scroll of Amber – For High/Wood Elves, The Empire, Bretonnia
mana reserve+5
Effect
effect range+40m, range+50m, MA/MD-8, vigour-8%, armour-15, Rampage!
Scroll of Aramar – For High Elves, The Empire, Warrios of Chaos, Norsca
speed+5%
Effect
vigour+6%, missile parry(shield)-24, speed-24%, Rampage!
Scroll of Lykos – For High/Dark Elves, The Empire, Tonb Kings, Vampires
speed+10%
Effect
(missile)range+25%, vigour freeze, Strider, Snipe
Scroll of Stone – For High/Wood Elves
physical res+5%
Effect
projectile contact effect Take Cover!(same to Dwarf’s Sceptre of Stone)