Facial Stuff 0.18.0
Previous version of of FS in case 0.18.5 causes your any trouble.
Current version: http://steamcommunity.com/sharedfiles/filedetails/?id=818322128
This mod aims to provide more visual individuality for your colonists
– new eyes and brows for both sexes
– animated eye & mouth textures
– alternate eye and jaw textures for pawns with implants or removed parts
– 10 newly defined skin colors instead of the vanilla 6
– hair genetics according to real life (including the effects of eumelanin & pheomelanin)
– adds the ability to change the head and body type for all Humans (needs activation in the mod options)
– fully compatible with Chidren & Pregnancy, Werewolves and Prepare Carefully
– 30+ different beards, some of them combinable
– possibility to show hair under hats
– multiple visibility options for hats on map
– added vanilla hair styles with 10 steps of hair loss
– includes selected trending hair colors of 5501
– all features can be disabled in the mod options menu
+ includes a modified version of ‘Spoonshortage’s Rimworld Hairstyles 1.2’ by spoonshortage
+ includes a modified version of ‘Nackblad Inc Rimhair 1.1’ by nackblad
Patches the PawnRenderer via Harmony and returns ‘false’ thus being incompatible to mods doing the same.
Initial Face Styling bench code adapted from Clutter by mrofa (textures by Fluffy, available at the Ludeon forums)
Body, gender and head changer code adapted from Change Dresser by Kiame Vivacity
Prepare Carefully saving / loading code adapted from Psychology by {WOBBLY} The Word-Mule
Special thanks to pardeike for Harmony and help with transpilers