Anbennar MP modified

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Author: BERTUS

Last revision: 21 Sep, 2025 at 19:05 UTC (5)

File size: 1.4 GB

On Steam Workshop

Description:

This mod tries to balance anbennar for MP (já).

What does this mod include?

· Several mods or parts of mods have been used and adapted, and some mechanics or ideas are brought, among others: Anbennar (duh), Expanded series (ideas, buidlings), UI artemis, Anbennar Expanded, Gecko; I am thankfull for the work of the creators and contributors of these mods, each one of those deserve credit.

· Additionally there have been several overhauls (by myself) on different sectors such as:
– Estates: removed generic estates except mages, adventurers, and some others; now each race has its estate that represent the interactions of these races with the State, and also replace racial admin/military
– Overall military balance: reworked special units: Battlemages/National Elite/Undead/Peasant Regiments
– Trade Nodes: Cannorian trade nodes have been reworked,
– Map: added several provinces on Cannor, added Navigable rivers
– Empire of Anbennar reforms reworked on 3 separate lines: estandar progress, reform growth & empire unity, and empire federal/imperial debates (via incidents)
– New Monuments
– Ideas & Missions rebalance

· This mod does not require additional mods.

· We are playing mainly on AbsoluteHabibis Server, maybe more than 1 campaign is possible, Come Join! https://discord.com/invite/aDfwx9r

· Any Contribution will be appreciated: patreon.com/user?u=25955807