Scaria Contamination Patch

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Authors: Taggerung, Mr Samuel Streamer

Last revision: 11 Nov, 2024 at 22:53 UTC (2)

File size: 300.93 KB

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Description:
Scaria Zombies

(Previously known as Scaria Contamination Patch)
Scaria is essentially just the Zombie Virus. Especially when you make it contagious with the Scaria Contamination Mod .

This mod takes that further by aiming to make Scaria more like the Zombie virus.

Makes scaria sufferers not find their fellows threatening and not threaten their fellows.

Berserk

Pawns who go berserk are usually targeted by everyone.
With this patch anyone with scaria is safe so they will no longer consider a berserk pawn a viable target.
This does not apply to your own pawns, only the AI.

This prevents a faction forced scaria turning on itself when the berserk mental states trigger.

BOOM! Headshot

Scaria is basically the zombie virus and as we all know zombies are weak to headshots. Any headshot on a pawn with scaria will blow their head off immediately.

This is configurable in the mod settings to protect your own faction and visitors from the instant-kill mechanic.

If you’re finding it’s happening too often for your liking you can either tune down the chance for an instant kill or increase the cooldown ticks. Remember at speed 1 there are 60 ticks a second so if you want a critical headshot at most every 10 seconds you’d set it to 600.

Genes

There is now a genetic immunity to Scaria and also a gene to cause it, as well as a surgery which will remove that gene.

Immunix

You can also find or make Immunix which is a drug much like penoxycyline which can keep your pawns from being infected. Yes, this includes animals and is pretty much the only way to protect them.

Be warned it isn’t particularly common and is quite hard to make, so it’s worth saving your doses for when you need them.

Descriptions

Some descriptions have been updated to be more zombie-appropriate, including a thematic loading experience.

Note that the more explicit zombie renames are restricted to only appear if you include a supported mod:

Descriptions (Aggression Spores)

There are more than just your classic zombies wandering around so if you don’t have one of the more obvious zombie mods listed above but you do have one of the Fungal centric mods listed below you’ll instead get a more fungal themed set of renames.

Disease Control Precept

There is now a precept called disease control which grants fluid ideology development points for curing Scaria (however it’s been renamed) and select other diseases. For thematic reasons, restoring a VFE Fungoid to Baseliner also counts as "curing" for this purpose.

Other mods or patches can opt in to this by adding ScariaContaminationPatch.Comps.HediffCompProperties_DevelopmentPointsOnRemoved to their hediffs.)

Attribution

This mod was originally made by Garethp[github.com]. This is an extended version of the original and is uploaded with his permission.

[github.com]

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Revisions:

Old revisions of this mod are available below. Click the link to download.