Horror & Devastation: Breaking Minds. UPDATED
A small gameplay mod made to learn SoFG’s modding capabilities. Heroes that spend time in locations with a lot of terrible things (200% unrest, famine, banditry, etc) are at risk of ‘breaking’. Once they are broken, if they continue spending time in places that have been devastated (150% or more of bad modifiers), they will start losing sanity or gaining shadow. If you have enough power available, you may turn them towards cruelty or prevent their mental health improving or shadow decreasing. Please report any bugs and suggest any ideas 🙂
P.S. This Mod is now in new hands all credit will go to the old publisher. Thanks for your time, Enjoy!
Link to Old Mod/Publisher https://steamcommunity.com/sharedfiles/filedetails/?id=2795523333