[Sir Rolin] Questing Gives Goodwill
Balances rewards from quests with highly configurable options.
Consistency, Value and Versatility (Goodwill).
As there will be goodwill in most rewards, I suggest checking off the "allow goodwill" of each faction.
Reason being the reward that is goodwill is limited to only be able to have goodwill.
– There currently is an unintended feature, which limits these goodwill rewards to the limited max Goodwill, I have fixed it in the next patch, but I am currently trying to implement a menu, of which you can choose filler materials, so that you can get something else than silver as a filler reward. (filler being something to top off the cost)
I have made several customisation at which I will list underneath:
- Option to Enable Negative Goodwill. (Default Yes)
- Option to Limit Max Goodwill Gained from a reward. (Default 20, 0 to 100)
- Option to Limit Max Goodwill Lost from a reward. (Default 20, 0 to 100)
- The worth of Goodwill (50 to 500 silver, Default 100)
- % of Quest value added as Goodwill (-100% to 200%, Default 20%)
- Flat increased Goodwill to all rewards. (-20 to 20, Default 5)
- Option to Enable Honour rewards also giving Goodwill.
- The worth of Honour. (50 to 1000, default 665 (using vanilla gold reference))
- Increasing attempts at filling the rewards with items first. (in a less destructive way than Other mods that gives better rewards). (slider 1 to 8, 1 being disabled)
- Change Minimum Value from each Item Generation Try (0% to 80%, Vanilla 13.8%, Default 30%)
- Ignore rewards when there’s Camp Loot (Optional)
- Slider to count Camp Loot as % of Reward (0% to 100%, Vanilla 0%, Default 50% – need feedback on this.)
- Option to boost Reward values (Items not Goodwill)
- Slider for how much to boost. (-100% to 500%, Default 20%)
- Weight for cleanup of overflow items (-100 to 100, Default 0)
- Safe friendly? – Both adding or removal.
- Compatible with other mods? – Should be compatible with most mods, unless the rewards are generated with a custom method.
Better Quest Rewards? I’d prefer you just used this mods settings to increase the rewards, way more configurable, though I have coded it such that it shouldn’t conflict. - Multiplayer? – I have found no desyncs.
- Possible incompatibility with Vanilla Factions Expanded – Classical, haven’t seen it happen, but "favor quests" from senators, the Favor might disappear, in the reduction algorithm. Need to investigate their mod.