[AU]Sydney suburbs
The year is 1988 Sydney with 117 suburbs along the suburban rail lines + future suburbs with lines under construction (only 2 industries on the map), no vegetation + build costs + industry build button when you activate this Sydney Suburbs mod.
Game generated industries on a flat map is rather terrible, they spread too evenly like the sesame on a burger. This map is particularly flat.
The video show the game that I played with this spec:
Processor: Intel(R) Core(TM) i7-3770K CPU @ 3.50GHz (8 CPUs), ~3.5GHz
Memory: 16384MB RAM
Card name: NVIDIA GeForce GTX 680
Display Memory: 4037 MB
HDD: Fujitsu SATA3 120GB SSD
In-game running with:
* 141+ sets of trains
* 100+ stations
* 14 or so underground stations
* 27 Trucks
* 16 Trams
* 9 Ships
C:Program Files (x86)Steamuserdata[YOUR ACCOUNT ID]446800localsetting.lua
Search for the line with experimentalMapSizes = false change to
experimentalMapSizes = true,
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