Metroliner fix
A simple textfile edit to change the Metroliner’s stats and it’s multiple unit, so that it matches it’s real-life counterpart.
The Metroliner train consisted of self-powered cars, each of which had it’s own cab, it’s pantograph, and all of it’s axles powered. These cars would be coupled into pairs with cabs facing away from each other and these pairs would then be joined to make up the train. It would run in 4, 6 or 8-car sets. Each car had 890 kW of power (760 kW for parlor and snack cars). The trains would have every other pantograph folded down because of current issues at high speeds.
–information taken from Wikipedia
The in-game Metroliner unit consists of one Metroliner car and 3 Westfleet (Amfleet) coaches. In order to get the power and weight matching with a 4-car Metroliner unit, the individual Metroliner car has 3560 kW of power and weights 141 tons. I assume the 340 kN of tractive effort is also what the 4-car train should have in total.
What will this mod change/add ?
Metroliner
– 890 kW power
– 84 kN tractive effort
– 75 tons
– multipleunitonly = false
Metroliner multiple unit
– consists of 2 Metroliner cars, the second one facing backwards
-new-
Metroliner reversed
– counts as a multiple unit
– single Metroliner car, facing backward
All in all a 4-car Metroliner will perform exactly the same as the old one, but it will take slightly less passengers. Because of the reduced capacity, it will also cost slightly less, but the change is negligable. Use the Metroliner multiple unit and couple these together (with the arrows in the depot) to make the trains. You can also buy a single Metroliner car facing either direction.
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