Better Fishing

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Author: Shipmans AGLA

Last revision: 16 Aug, 2023 at 18:49 UTC

File size: 35.84 KB

On Steam Workshop

Description:

Reworks fishing and quests to make it more interesting and less time consuming.
When a fish bites and you click, instead of instantly realing in a fish, a minigame will pop up where a green bar moves across a larger bar.
Clicking when the green bar is on a ? symbol plays a ding sound, and when the bar reaches the end you will get a fish/crate/etc that corresponds to that ?.
Clicking when the green bar is not on a ? symbol will snap the line.
Sonar potions reveal the ? in the minigame instead of saying the fish’s name above the bobber.
Every 10 fishing power of the fishing rod used adds another possible catch up to a maximum of 5 (10 or less power is 1 catch, 20 power is 2, 30 is 3, 45 is 4, etc)
Without a high test fishing line there is a chance for each of these catches to not appear. If no catches appear, the line will snap when the minigame begins.

You can now choose a specific quest reward once per day, each reward having a specific item(s) you need to catch for it.
Normal quests now reset after 5 minutes instead of at the beginning of a day.

Adds 4 accessories related to the new mechanics:
Fishing Gloves (crafted): increases the length of the green bar
Soothing Lure (dropped by flying fish): Slows down the green bar
Lucky Sock (crafted): Adds an extra possible catch to the minigame (max of 6 with 50+ power)
Fish Handler’s Gloves (crafted): Combination of all of the above
Adds 1 bait: Hellfire Bait, which explodes and drops 10 catches at the bobber. Obtained from a chosen quest or from obsidian/hellstone crates.

If you are having issues, i would prefer them be reported to https://discord.gg/Vtwkbdcfp6 with a video showcasing it

1.2.6: fixed blood moon enemies not being fishable and made them sync when spawning for multiplayer
player data should now save and load in multiplayer
1.2.5: You can no longer catch multiple of the same quest fish in one play of the minigame.
Quest data now saves on relog (you cant do more daily quests by reloading the world)
Support for catches from other mods that catch in stacks of more than one
1.2: Added Hellfire Bait and the reworked quests

Originally posted by tModLoader:

Developed By Shipmans AGLA