Output Balance
This mod aims to balance the output of buildings. In fact, it only increases the output because Paradox Interactive sets the unrealistic demand curve.
Building
Synthetic Oil Factory
Merged from https://steamcommunity.com/sharedfiles/filedetails/?id=2880155469
The output has been improved.(The added value?)
Production Group
Paper mill
Add the assembly line
Data Adjustment
Power Plants
Hydroelectric
Employment
- 1800 Machinists -> 1000 Machinists
- 2500 Laborers -> 1000 Laborers
- 1200 Engineers -> 500 Engineers
Coal Fired
Employment
- 1500 Machinists -> 500 Machinists
- 2000 Laborers -> 1000 Laborers
- 1400 Engineers -> 500 Engineers
Output
- -30 Coal -> -15 Coal
Oil Fired
Employment
- 1500 Machinists -> 500 Machinists
- 2000 Laborers -> 1000 Laborers
- 1400 Engineers -> 500 Engineers
Output
- -40 Oil -> -15 Oil
Synthetics Plants
Prioritize Dye Production
Employment
- 1500 Machinists -> 500 Machinists
- 2000 Engineers -> 500 Engineers
Output
- 80 Dye -> 115 Dye
Rayon
Output
- -40 Wood -> -20 Hardwood
- 40 Dye -> 45 Dye
- 40 Silk -> 45 Silk
- 0 Rubber -> 45 Rubber
Paper mill
Sulfite Pulping
Output
- 70 Paper -> 80 Paper
Bleached Paper
Output
- 100 Paper -> 120 Paper
Tooling Workshops
Pig Iron
Output
- 60 Tool -> 70 Tool
Steel
Output
- 80 Tool -> 105 Tool
Coal Mine
Add the oil and dye output.
Atmospheric Engine Pump
Output
- 0 Dye -> 1 Dye
- 0 Oil -> 1 Oil
Condensing Engine Pump
Output
- 0 Dye -> 2 Dye
- 0 Oil -> 2 Oil
Diesel Pump
Output
- 0 Dye -> 5 Dye
- -5 Oil -> 0 Oil
