Soil Enhancement [1.0]

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Author: EarthyTurtle

Last revision: 27 Dec, 2018 at 12:14 UTC

File size: 5.06 MB

On Steam Workshop

Description:

For Rimworld Version [1.0] | Mod Version [1.6.3]

Buildable Terrain Mod

A small mod that allows you to both defile the dead, and feed your plants.
This mod gives you the ability to break rocks down into various soil types. Starting with gravel, and working through to rich soil. Unlike other soil mods this mod does not add new soil types, but rather gives you access to build existing soil types.

I didn’t want to take away from the game’s encouragement of utilising the natural environment to it’s fullest extent. Getting to Rich Soil is a length process, a long term goal requiring many different resources to achieve. In addition to that flooring in this mod now increases the value of your colony like any building would. The whole idea is that you use this mod as a suppliment to the natural environment, to square off the edges or to create patches on maps with no soil.

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Compatibility
  • Placeable anywhere in your modlist.
  • Recommended you start a new world. Uninstall at your own risk.
  • Full modding support has been given for these mods:
    1. Let’s Trade! [1.0] — (Updates Agricultural/farming traders to sell various Soil Bags)
    2. The Rock Trade [1.0] — (Updates crafting recipes to accept crates)
  • Lemme know if any problems pop up. 🙂

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Currently Soil Enhancement is only translated for English.

Soil Enhancement will only be translated into other languages as needed. Always looking for volunteers so if you’re keen on doing some translations shoot me a message. 🙂
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Author: EarthyTurtle
License: ‘Soil Enhancement’ is under the creative commons license. Cite, learn and use aspects from this mod, credit optional but appreciated ;). Please do not outright copy this mod and/or re-upload without my consent.
Github Link: https://github.com/earthyturtle/SoilEnhancement
Contact me:
RimWorld Discord[discord.gg] | Personal Discord[discord.gg] | Forum Post[ludeon.com]