[HAZ] Hostile Scheme Immunity

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Author: ☣ Hazard

Last revision: 9 Oct, 2024 at 07:21 UTC (1)

File size: 2.12 MB

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Description:

For personal use from private collection, released to public.

Compatible with every mod and every game version, and will never require an update (and as such, will never be updated).

Adds or removes a modifier making a character immune to hostile schemes, accessible through the character interaction debug menu. The modifier reduces the success chance of hostile attempts, rather than completely nulling occurrence, allowing us to still get game flavour from watching someone scheme.

This is for playtesting purposes, requiring debug mode[ck3.paradoxwikis.com] enabled, and is not in anyway incorporated into natural gameplay. For a quick debug toggle, check out Quick Debug Mode Hotkey.

I made this to solve two things that annoyed me: while playing with Great Conqueror and other similar mods, NPCs would often be killed by some insignificant rival they had before I could interact with them; and while playing with the amazing Witchcraft mod, I didn’t want to deal with the incessant (and often successful) assassination and kidnap events my player character was forced into.

However, because of how sparingly it would be used, I did not want it to clutter my character interaction menu; so it is instead contained within the debug menu where other similar interactions are.

The primary function of this mod is to quickly add a protective modifier to an NPC you want to keep safe.

Save-game compatible: The mod can be safely added and removed at any time.

Use freely. Credits are nice but not needed.

Join Dynasty Wars
Primogeniture For Everyone
Inherit Secrets
Quick Debug Mode Hotkey
Hostile Scheme Immunity

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Revisions:

Old revisions of this mod are available below. Click the link to download.