Kenshi Race’s and More Overhaul!! V.8
This mod reworks some race stats and certain items races can wear. It also changes a few global game settings and adds a new start to the game called skeleton uprising this is a highly difficult gamemode which gives you a high probablilty of death and puts you significantly in debt have fun!!
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Features:
*Skeletons have less health but a slightly higher survivablilty due to passive health regen and have increased strength.
*Skeleton blood color changed.
*Skeleton Uprising start added.
*Increased cost of all skeleton repair kit types.
*Shek are no longer able to wear helmets but have higher head health. limb stats have been reduced on arms and legs also.
*Hive can also wear shirts and have boosted health.
*Doubled the weight of any people you can carry.
*Decreased global damage so fights last a slight amount longer.
*Increased max number of people a player can have to 60, and max squad size to 60.
*Gate health and building material requirements boosted. This should allow you to survive slightly longer against attacks but it is balanced with gate cost.
*Wall building cost doubled.
*Night time comes two hours earlier.
*Night is slightly darker.
*Added steady arm right and thiefs arm left.
*Shek blood is a darker red.
*Hive blood is a green blue.
*Skeletons can wear select hats,
+Basket Hat
+Rattan Hat
+Straw Hat
+Iron Hat (slight stat change, made better.)
*Significant tweaks for every races combat speed mult.
*Slight race strength modifications.
*Global damage reduced by half the original amount.
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This mod should hopefully add a bit more balance to the game and I intend to add many more features as I go along. If anyone finds any balance issues etc. please leave me any and all feedback you may have, thank you!!