Enhanced Damage Addon
This addon makes the damage system in gmod more ‘realistic’
If you get shot in the head the damage done is tripled.
If you get shot in the arm the damage is significantly reduced and there is a chance of you dropping your weapon
if you get shot in your hand there is a large chance that you will drop your weapon but the damage is almost non existent
If you get shot in the leg you are slowed down
enhanceddamage_enabled 1/0 for toggling it on an off
enhanceddamage_BODYPARTdamagescale -Change the damage scale for the chosen bodypart (head, arm, leg, chest, stomach, nuts and hand)
enhanceddamage_enablesounds – Enable/Disable hurt sounds
enhanceddamage_armdropchance -The weapon drop chance for arm hits (Defaults to 20%)
enhanceddamage_handdropchance – The weapon drop chance for hand hits (Defaults to 40%)
NPC’s can’t slow down but they can still lose their weapons and will try to run away from player after they lost it (WIP, only works on rebels for now)
enhanceddamage_npcweapondrop – Enable weapon dropping for npcs (Really buggy)
enhanceddamage_falldamage – Enable custom falldamage
enhanceddamage_ragdolls – Enable/Disable ragdolls
enhanceddamage_legbreak – Leg slowdown
enhanceddamage_npcfalldamage – NPC Fall damage
enhanceddamage_drowningdamage – Drowning damage
This addon is not being worked on at the moment
If there are any features you want to add feel free to send a pull request on gitlab[gitlab.com] and I will upload an updated version to the workshop