Improved Lighting & Weather
Does not affect gameplay.
This mod was balanced around default gamma and brightness (20 gamma 12 brightness)
What this mod does:
- Enables sun/moon (on appropriate maps)
- Changed some skyboxes to fit the regions better
- Varied skyboxes in regions
- Fog overhaul for most maps. More or less fog depending on environment. Altered fog color for certain environments.
- Color improvements in various maps. (post processing has been changed for most)
- Balances brightness to be visually pleasing but still playable
- Fixes contrast
- Dynamic light has been changed for most maps, specifically underground maps (reduced spotlights on units)
I am open to suggestions, but because this has taken so long, (some want darker, some want brighter, some want rain, some don’t, etc..) just keep in mind i can’t please every person, i will use my own judgement on what is good for this mod.
Champions of Slaanesh (recruitable units)
Champions Knights of Khorne: (recruitable units)
Champions of Tzeentch (recruitable units)
Champions of Khorne: (recruitable units)
Champions of Nurgle: (recruitable units)
Darker Chaos armor and reskin:
A tutorial showing how this mod was made, for anyone who wants to mod the environments/lighting to their own liking. https://steamcommunity.com/sharedfiles/filedetails/?id=1860535731
Links to lighting mods made by others with help from my guide: (Multiple lighting mods won’t be compatible with each other)
Hazard’s Lighting mod
https://steamcommunity.com/sharedfiles/filedetails/?id=1923140506
Mazisky’s Lighting mod
https://steamcommunity.com/sharedfiles/filedetails/?id=2037195655
I also welcome other people to use the above tutorial to create their own versions
Revisions:
Old revisions of this mod are available below. Click the link to download.