Cann
The Faulty Shot Cann is ready to rumble!
With the 2.0 update, Cann has been completely reworked! If you want their old version, go here:
https://steamcommunity.com/sharedfiles/filedetails/?id=2687816092
Gimmick:
With Neutral Special, Cann shoots out a cannonball with numerous special abilities. Its usage is somewhere between Duck Hunt’s can and Dedede’s Gourdo, as it can be hit around with attacks. When in its normal state, the cannonball will bounce along the ground (or enemies) five times before igniting. While in this burning state the cannonball will explode when it next comes into contact with a player or the ground. Be careful when hitting the cannonball, as opponents can hit it back at you!
Stand Out Moves:
Up Tilt: During Up Tilt, Cann’s horizontal speed is flipped, causing them to travel in the other direction.
Burning Attacks: Back Air, and Cann’s strongs have the power to ignite the cannonball on hit!
Neutral Special: While the cannonball is on stage, pressing Neutral Special allows one to teleport to its position! It has a hitbox where they were before the teleport, as well as a weak stun hitbox where they end up. Teleportation works even during the explosion.
Side Special: Cann dashes forward, grabbing opponents and shooting them. Cann can also grab their own cannonball and shoot it back out. If a player or the cannonball is grabbed, Cann doesn’t enter pratfall.
Down Special: For their down special, Cann has a counter. During the counter, Cann is able to slide, allowing them to catch opponents when they counter projectiles. If Cann manages to counter their own cannonball when it is under an opponent’s control, the cannonball will be launched directly at that player!
Up Special: After a short delay, Cann flies upwards in a fiery burst, pulling up both opponents and their cannonball on hit. At the end of the attack, the cannonball is spiked down based on your horizontal speed.