Geomantic Web Overhaul
What Does this Mod Do?
This mod adds ‘Geomantic Boons’ to every node on the Geomantic web. When active, these nodes provides its boons to the source province and any province connected to them on the Geomantic web.
How does it work?
The Geomantic web is a network of regions that are in one of three states
- Not active – does not provide a boon. (Default state)
- Connected – can be part of a network, but cannot share or gain boons(Any region held by an Allied Lizardmen faction*)
- Active – can gain and share boons with it’s network (Any region owned by you as a Lizardmen player)
A faction can have multiple networks, networks can be split up when losing territory, or can merge when you link them together!
*Oxyotl can make any region "connected" by placing a silent sanctum. They can make any region "active" when building a capstone of Tepok.
What are boons?
Boons are effect bundles that are applied to the province, affecting the province itself or any force on them. There is one boon for every node – giving us a grand total of 213! boons.
I’ve put a lot of thought into ensuring that these are effective enough but not super OP. There are some very nice boons that I have placed in locations that are far from typical LM lands and may require you to make some tough calls about the value of allies 🙂
You can see the list of boons in the relevant mod discussion post. https://steamcommunity.com/workshop/filedetails/discussion/2989311137/3816285189351668687/
Minor notes:
- The purple buildings have been nerfed slightly to give less corruption/ control – this was to make some space for a few of the more generic boons.
- Vanilla Geomantic Web stuff is left untouched (all code driven 🙁 )
Future Ideas:
- I want to try and have a decent UI for showing the boons – it’s not very good atm.
- I have plans to add some active abilities/ rituals to allow temporary activation of nodes. This requires UI work though
- I’d like to consider adding faction interactions with the feature.
- Maybe blessed spawn pool buffs – although I don’t think my ideas are possible.
Thanks:
Thanks to Lycia Pintella for the effect bundle scope!
In addition thanks to the Modding Den for answering questions during my more dense moments!
Thanks to CA for the game and tools I used to make this.