Shopkeeper Overhaul

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Author: AnimeCum1488

Last revision: 15 Jan, 2019 at 01:20 UTC

File size: 900.1 KB

On Steam Workshop

Description:

Massively overhauls shops and vendors while keeping things in line with the lore and not adding in a bunch of easily attainable and massively overpowered loot.

Overhauls shops to have 2-4 times more cats and items in stock.

Adds blueprints of the respective type to most shops.

Many more items and blueprints, and higher ratios of items weapons and armor that would make sense being sold by the faction.

Most shops restock twice as fast (12 hours), bars and bakeries restock 3 times as fast (8 hours).

Bakeries have been fixed and now actually carry bakery vendor lists (wheatstraw, greenfruit, and other farming supplies) as well as the bar list (vanilla was just the bar list)

Specific factions carry more items of certain varieties. For example hivers carry a lot more hive shirts and pole arms, while the holy nation sells more holy armor and paladins crosses than before, UC shops carry much more samurai armor and katana weapons.

Added hiver shirts and chainmail to all armor and clothing vendors that would make sense to sell them (the holy nation for instance does not sell them).

Fixed the traders guild wandering merchants to now actually function and be able to be traded with along with adding new dialogue for them.

Shop counters and storage crates are now 24 x 24 to allow more items to be held by shopkeepers.

Fully compatible with any mods that add new items to vendors or add in new weapons or armor.