Different Reformation Mechanics
So yeah. This basically removes the limit of unreformed religions to make heresies of the main faith. And in addition moves the previous reformation mechanics to a decision that just removes the unreformed doctrine from all faiths of that religion. (decision requirements are currently somewhat arbitrary but hey. At least they’re not locked to a geographical region)
It’s likely still missing a lot of previously unreformed mechanics such as the conversion of AI to other faiths to go feudal, as well as the penalty to religious conversion.
