Different Reformation Mechanics

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Author: Unknown Sage

Last revision: 4 May, 2021 at 18:10 UTC

File size: 166.91 KB

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Description:

So yeah. This basically removes the limit of unreformed religions to make heresies of the main faith. And in addition moves the previous reformation mechanics to a decision that just removes the unreformed doctrine from all faiths of that religion. (decision requirements are currently somewhat arbitrary but hey. At least they’re not locked to a geographical region)

It’s likely still missing a lot of previously unreformed mechanics such as the conversion of AI to other faiths to go feudal, as well as the penalty to religious conversion.