Air Raid Sirens
Something I made for a server I think some mission makers would like to use.
(3) towers that add an action to play an air raid siren. The audio was sourced from real recordings in Ukraine, and edited by me to add reverb and other effects to make it sound like it is playing from the tower in game.
Video [streamable.com]
Find in editor under PROPS, and search "Siren". Once placed, walk up to the tower and select "Activate Alarm" on your scroll wheel.
Can be heard up to 1.8 Km.
You have 3 towers to choose from:
- 1 Minute
- 3 Minutes
- 10 Minutes
You can spawn them in the editor, or use Zeus. You can also spawn them using their classname.
(Update: May not be working in MP for some reason. Will update with fix soon.)
You can use this with triggers, the sounds paths are:
- "class Siren1Min" "CAirRaidSirenssiren1min.ogg" Tower: Cs_AirRaid_1min
- "class Siren3Min" "CAirRaidSirenssiren3min.ogg" Tower: Cs_AirRaid_3min
- "class Siren10Min" "CAirRaidSirenssiren10min.ogg" Tower: Cs_AirRaid_10min
Example condition for a trigger: This will detect enemy planes / helicopters.
Side: Change to faction you want to detect
Distance of detection: 5,000 (Adjust as needed)
On Activation Example: This will trigger the alarm upon detection of aircraft.
Place the trigger directly under the pole.
To change the source to the tower, change "_soundSource = thisTrigger;" to "_soundSource = Cs_AirRaid_1min;" OR whichever class you placed!
(!) You may repack, extract audio files, or build upon this mod. You may not use this mod or its contents for commercial or "for profit" use.
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Revisions:
Old revisions of this mod are available below. Click the link to download.