Mighty Tomb Kings
2020/02/24
-ver.1.1
연구의 유닛경험치 증가효과 강화
Research’s unit exp increase effect buffed.
2020/02/26
-ver.1.2
변경내역을 확인하세요
Please check the change notes
2020/02/27
-ver.1.3
변경내역을 확인하세요
Please check the change notes
2020/06/10
-ver.1.4
변경내역을 확인하세요
Please check the change notes
2020/06/11
-ver.1.5
변경내역을 확인하세요
Please check the change notes
툼킹의 군주들과 영웅들을 강화하고, 연구, 네헤카라마법, 스킬, 아이템을 강화하는 덜 단순한 모드입니다
This is a less simple mod that improves Tomb King’s Lords&Heroes, Researches, Nehekhara Magics, Skills, Items.
HKres=Hit reaction/Knockback ignore chance
Chspd=Charge Speed
Mor=Leadership
Chb=Charge Bonus
B.v.I=Bonus. vs. Infantry
B.v.L=Bonus. vs. Large
Atk.Int=Attack Interval
Pres=Physical Resistance
Mres=Missile Resistance
Mgres=Magic Resistance
Fres=Flame Resistance
WS=Wardsave
CD=Cooldown
왕조연구 연구율 감소량-5%, 세력전체 턴당 경험치+30
사자계열 최종연구 전체모집 용량+1, 전체모집 모집기간-1
왕조별 건설비 감소연구 건설비 감소량+5%
초대왕조 이동범위보너스+5%
2대왕조 성장보너스+5
5대왕조 건물수입+3%
*Dynasty Research
research Rate-30% -> -25%, factionwide Exp+30 per turn.
*The Heralds Empowered
global recruitment duration -1turn, global recruitment capacity+1
*All Proclamation Research
construction cost reduction+5%
*Proclamation of the First Dynasty
movement range bonus+5%
*Proclamation of the Second Dynasty
growth bonus+5
*Proclamation of the Fifth Dynasty
income from income building bonus+3%
일제사격 쿨감50% 사용횟수+1
모래장막 쿨감50% 사용횟수+1
툼 떼 쿨감50% 사용횟수+1 지속시간+22% 범위+40%
Legionary Barrage, Sand Veil, Tomb Swarm’s CD-50%, num of use+1
Tomb Swarm’s duration+22%, radius+40%
Skill
*Wrath of Ptra
CD-50%
*Unyielding Will
MA/MD+4, radius+20%
*Blessed Blade of Ptra
duration+12%, CD-50%
*Crown of Nehekhara
Chspd+10%, Chb+2%, radius+20%
*Venom Wave
CD-50%
*Blessing of Asaph
radius+50%
*True Blessing of Asaph
radius+50%, missile DMG/AP+10%, reload skill+5
*Venom Staff
CD-58%, range+50%
*Sand Storm
duration+14%, CD-50%, target range+200%
*Liche Staff
CD increase+33%(15->20sec)
*Staff of Nagash
CD-50%
*Liber Mortis
Pres-14%, WS+10%, Mor+4, radius+25%, duration+33%, CD-50%, target range+50%
*Tomb Blade of Arkhan
summoned skeleton’s duration+100%, CD-50%, target range+150%
*My Will be Done
MA/MD+1, radius+50%
*Befalling Curse
duration+22%, radius+87.5%, damage chance+150%(18->45%), DMG+1(6->7 per sec)
*Curse of Djaf
MA+1, DMG/AP-8%, duration+36%, radius+25%, target range+100%
*Curse of Khsar
armor+10, MD-6, WS-6%, duration+20%, radius+25%, target range+100%
*Reanimate
duration+71%, CD-25%, radius+50%, Mor+1, MA/MD+3, Pres+3%, Fres+3%, Heal added(8 per 0.5sec, doesn’t appear in tooltip but it works.)
*Reanimate Upgraded
duration+50%, CD-50%, radius+50%, Mor+6, MA/MD+5, Pres+5%, Fres+5%, Heal amount+25%(24->30 per 0.5sec)
*Tombstrike
AP+25%, duration+22%, CD-50%
*Desertstrike
MA-5, DMG-15%, AP+35% duration+22%, CD-50%
*Necrostrike
MA+13, DMG-25%, AP+50%, duration+22%, CD-50%
*Restore
Heal amount+8%, duration+20%, CD-25%, num of use+2, target range+100%
*Stone Shaper
armor-5, Pres+5%, radius+50%
*Wrath of the Creator
spd+5%, radius+50%
Nehekhara Magic
All magic target range+50%
*The Restless Dead
spd+4%, Mor+4, Heal amount+100%(4->8 per 0.5sec) duration+43%
*Djaf’s
DMG/AP+5%, duration+20%, CD-11%
*Neru’s
MD+5, Pres-14%, WS+10%, duration+11%, CD-10%
*Ptra’s
spd+20%, duration+9%, CD-7%
*Sakhmet’s
CD-10%
*Usekph’s
radius+12.5%, duration+5%, CD-12%
*Usirian’s
spd-6%, duration+16%, CD-10%, damage chance+150%(18->45%), DMG+1(6->7 per sec)
Item
*Blade of Setep
MA/MD-5, Pres+12%, WS-10%, duration+13%, CD-50%, target range+100%
*Scorpion Armour
WS+18%
*Amulet of Pha-Stah
duration+27%, CD-50%, radius+9%, target range+100%, shield+18, Mres-10%
*Vambraces of the Sun
Flame weakness+3%, radius+25%, target range+100%
*Enkhil’s Kanopi
Mgres-31%, Pres+20%, radius+25%, CD-50%
*Neferra’s Scrolls
radius+25%, duration+45%, CD-33%
*Elixir of Might
spd+10%, MA+4, DMG-30%, AP+20%, target range+100%
Vehicle
All walkspd+10
War Sphinxed
spd+17 mass+500(5500->6000) HKres+10%(70->80%)
All chariot
spd+16, turn spd+100%(60/80->120/160)
Settra’s
mass+1450
Arkhan/Normal chariot
mass+1100
Skeleton Steed
spd+14, mass+900
Necroserpent
spd+27, mass+1200, HKres+65%(20->85%)
All Lords/Heroes
HP+7%, spd+13, mass+600, HKres+15%(70/65->85/80%), walkspd+8, Mor+10
Atk.Int-0.4, Chb+10, WS+5%, Fres+10%, Mres+5%
Strider, Psych immune added
Building DMG+100%(150->300) *except war sphinx
Khalida
spd+9, mass+750
All Chariot(except Settra’s)
DMG+10, AP+40, B.v.I+2
Lord/Hero’s stat change
Settra
armor+10, MA/MD+10 Pres+10%
Halberd dmg-20, AP+30, B.v.L+5
Chariot DMG-20, AP+30
Sphinx DMG+55, AP+55, B.v.I+12, Atk.Int-0.5
Black Scythe, Rage, Deathblow, Killing Blow added
Khatep
armor+15, MA+14, MD+16, Pres+5%
magic attack added
Sword DMG-90, AP+90
Casket of Soul DMG+10, AP+40
Casket of Soul Ammo+5
Khalida
armor+20, MA/MD+8, Pres+10%
Staff DMG-70, AP+60
*Necroserpent
HP+18%, DMG+15, AP+75, B.v.L+14
Necroserpent/Chariot’s Atk.Int-0.7
Black Scythe, Rage, Deathblow, Killing Blow added
Arkhan
armor+10 MA/MD+13, Pres+8%
magic attack added, DMG-74, AP+74, B.v.I+6
Rage, Killing Blow added
Tomb King
armor+10, shield+20, MA/MD+10, Pres+8%
DMG-74, AP+74, B.v.I+6
*War Sphinx
DMG+5, AP+55, B.v.I+5, Atk.Int-0.5
Rage, Deathblow, Killing Blow added
Tomb Prince
armor+10, Shield+20, MA+10, MA+6, Pres+8%
Sundered armor added, DMG+20, B.v.L+2
Black Scythe, Berserk, Deathblow, Killing Blow added
Necrotect
armor+15, MA+6, MD+10, Pres+8%
DMG+12, AP+6, B.v.I+1
Rage, Deathblow, Killing Blow added
Liche Priest
armor+20, MA+14, MD+10, Pres+5%
DMG-60, AP+60, B.v.I+8