Lily’s Bretonnia Complete Rework
Lily’s Bretonnia Rework Mod
Greetings Sons and Daughters of Bretonnia!
This mod aims to rework Bretonnia completely and has been updated for the arrival of the Prophet and the Warlock update. Here I shall be going over the changes. Brace yourself, for there are many!
Key Changes:
The Peasantry is cheaper, technologies have been reworked and the chivalry required to complete the campaign has been increased to 3000. The Battle Pilgrims have a slightly different look and the economy functions differently: The difference between Industry and Farms is no longer about whether or not you intend to breach the peasant cap but instead decide if you plan to recruit better infantry or want more money.

Peasant changes:
• Peasant Cap increased: +10 for each faction
• Men-at-Arms (all kinds) have increased attack speed and slight stat increases
• All peasants have reduced upkeep
• Grail Reliquae: Cheaper and earlier to access but more delicate.
• Battle Pilgrims: fewer men and tighter formation, improved shields and increased melee stats.

Grail Knight + Grail Guardian Changes:
• Group size reduced from 60 to 42
• Splash Damage added
• Increase to most base stats

These changes are designed to make the Grail Knight and Grail Guardians more lore accurate and more fun and unique to use. They are more powerful, but squads with few units are more vulnerable to certain attacks.

Economy and City Changes:
• Farms and industry can now be build together.
• Base income from farms and Industry heavily reduced but the Farm/Industry support structures provide a more necessary bonus.
• Fur/Wine buildings provide a base income.
• Full capacity farms only give -5% upkeep for non-knight units down from -10%
• Cheaper early game economy buildings
• Apothecary Buildings now are reasonably priced (And the tier 3 building gives 10 chivalry!)
Technology Changes:
Longer spears improved; 10,000 gold cost introduced
Charity improved, gold cost doubled
• Farm and Industry techs buffed
• Improved construction costs 1000 less
• Improved Trade vessels and Harbourmaster bribes made cheaper.
• Other minor changes have been made, try out the mod to see them for yourself!
Carcassonne and Lyonesse symbol change and faction recolour
Additional Notes:
Due to a misfortunate event, the original description and all of the patch notes have been lost, but the overall gameplay experience of this mod has still been tested and updated for the new patch. I thank you for all of your support and I hope you all continue to enjoy my mod.
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Update 1: (Post-Prophet and the Warlock)
• Farms and Industry made cheaper
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I would love to hear your feedback!
If you want more mods like this to exist, please rate the mod.
If you wish to donate to me, It would be greatly appreciated and will go towards helping me make more mods!
My mods will be free forever, the inclusion of this donation page will not change that.
Revisions:
Old revisions of this mod are available below. Click the link to download.
