Uniform Injury Effect (UIE) V2

Rating this item is hugely appreciated!
If you are experiencing black uniforms, then your memory limit is being reached. To fix this, increase your page file limit in windows (easy google).
This mod is the second version of UIE. The first version had many issues that required large parts of the mod to be rewritten. So after 5 months of re-writing, testing, and performance benchmarking, version 2 of the mod is ready. On the surface, everything is the same, the underlying system that powers this mod is what has been changed.
UIE is a addon designed to fix an issue amongst modded uniforms. A large percent of modded uniforms are lacking any kind of blood effect when the unit is injured, this mod fixes that. It adds 2 new blood textures, one displaying a light amount of blood and the other a heavier amount, depending on how injured the unit is. This effect is added to ANY non vanilla uniform, and is applied to both ai and players. Blood effect will disappear when unit is fully healed.
This mod adds 2 CBA options, found under Uniform Injury Effect, the first lets you determine the texture resolution of uniforms. This option will limit all uniform textures to the maximum texture resolution you set. I recommend not going above 1024 or 2048, anything higher than this will cause performance impacts. The second option toggles whether the system is active for ONLY players.
Must be loaded on all clients and server.
Uniforms must have hidden selections to be compatible with this mod.
*Using RR JSOC Uniforms in media.
If you have any questions/suggestions/feedback, or just want to chat, feel free to join the discord here!
click here for discord [discord.gg]
This mod is licensed under the APL-ND license for Arma 3.