Survaldor’s Major Knightly Orders
"I am eager to discuss knightly virtue further with Sir Guy or any other Bretonnian who cares to call mine into question. My lance and I will shortly put the matter to rest."
—Sir Theodoric von Ritterstein, Knight Panther, in response to a Bretonnian Knight questioning his ‘knightly virtue’
This mod adds the remaining major Knightly Orders to the Empire roster, the Knights of the White Wolf (and Teutogen Guard), Knights Panther, and the infantry arm of the Reiksguard.
This mod also makes the Temple of Ulric chain buildable by all Empire factions, instead of only Middenheim. The Knights of the White Wolf and Teutogen Guard can be recruited at the Ulrican buildings, the Knights Panther at the Tier 3 Empire Stables and their Chapterhouse, and the Reiksguard Swordsmen can be recruited where the Reiksguard can be recruited. All units are added to garrisons where it makes sense (e.g. Reiksguard Swordsmen to the Reiksforts).
All units should benefit from respective technologies and lord skill levels. Additionally, this mod re-balances the Knights of the Blazing Sun, giving them proper 110 armour, replacing the spell resistance with fire resistance and increasing their leadership to 72.
This mod should be compatible with almost everything, aside from some minor things (e.g. the text on the skill and tech trees which were modified). Also since the stats for the units are balanced for vanilla, for any overhaul mod they need to be adjusted. If you find any incompatibilities, please let me know.
My standalone Knights of the White Wolf is unnecessary whilst running this mod.
This mod’s units are part of SFO, therefore is there no need to have both this and SFO activated.
This mod has in-built TTC compatibility, so no patches are needed.

– GLF for Knights Panther models and unit card and Reiksguard Swordsmen unit card
– Xoudad & Willemsen two of the head models and textures, updated by me
– Ser_James for the other two head variants, minor texture adjustments by me
– Homer for the armor models and textures for the Knights of the White Wolf
– r1kko for the Teutogen Guard and Knights of the White Wolf unit cards, adjusted by me
– Courtesy of Venris and the SFO Team for the hammers
– Data tables and minor texture and model work done by me
Revisions:
Old revisions of this mod are available below. Click the link to download.