Deep Mine Mod [StationeersMods]
WARNING: This is a StationeersMods Plugin Mod. It requires Bepinex to be installed with the StationeersMods plugin.
See: https://github.com/jixxed/StationeersMods
Experience a revamped underground adventure with this mod, designed to make your deep mining trips in the game more rewarding.
This port of the DeepMineMod, created by daniellovell, to StationeersMods also changes some other values to improve on the mod. It also adds more options.
If you want to use this mod and you are using any of my other mods (Easier Normal and Increased Ore Veins and Serialtasted’s Vanilla Worlds), you won’t need them anymore, just unsubscribe.
This version of the mod combines a lot of the work I made on the other mods with the new mechanics of Deep Mining in mind.
I’ve also made this mod compatible with Plants and Nutrition and Fuel Jetpack. I higly recommended them, go check them out!
Place this mod ABOVE Core then restart the game
Check the configs folder if you would like to change any values
- The mod divides the depth of the bedrock by 4, creating 4 layers to spread the ores in different ammounts
- It also changes the Portable GPR range to 40% of the depth of the bedrock layer
- The deeper you mine the harder the rock it gets balancing the rich amounts of ore with a little more labour intensive mining
- Depending on the drill you use you get different results like more speed mining or more ores per cluster
- All minables have a minimum vein size of 2x and a maximum vein size of 4x
- Ore stack amount is increased accordingly to make sure you can carry those ores back to base
- Adds Intermediate difficulty setting
- The MiningYield setting is used as a multiplier making it compatible with other difficulty settings mods
- HungerRate 100%
- HydrationRate 100%
- BreathingRate 75%
- LungDamageRate 60%
- FoodDecayRate 70%
- MiningYield Value 100%
- OfflineMetabolism 70%
- EatWhileHelmetClosed No
- DrinkWhileHelmetClosed No
- WeatherLanderDamageRate 100%
- RespawnCondition Normal
- Time scale is incresed by 2x
- Adjusted parent worlds sizes to a more reasonable size so eclipses won’t take a long time
- Reduced world ore density
- Added 0.01 of Volatiles to Venus
[Human Player]
- Replaced nitrogen canister in jetpack with fuel canister
- Increased pills quantity to 3 and moved them to uniform
- Removed Tomato Soup from uniform
- Added cardboard box full of Canned Powered Eggs to backpack
[Zrilian Player]
- Replaced nitrogen canister in jetpack with fuel canister
- Increased pills quantity to 3 and moved them to uniform
- Removed Tomato Soup from uniform
- Added cardboard box full of Canned Powered Eggs to backpack
[Robot Player]
- Spawns with extra Large Battery Cell
- Replaced nitrogen canister in jetpack with fuel canister
[Crates]
- Organic Supplies:
- Increased seed bags quantity from 3 to 8
Portable Appliance Kits:
- Removed Wrench from crate and replaced with a Large Battery Cell
Residential Supplies:
- Removed two Water Bottles and replaced with a can of Tomato Soup and a can of Corn Soup
Tanks:
- All landers spawn with one oxygen tank and one glorious water tank
- Change Bedrock depth
- Minimum drop quantity for the first layer (the first layer is the top most layer of the terrain)
- Maximum drop quantity for the first layer (the first layer is the top most layer of the terrain)
- How much of the voxel to mine at a time
Original mod by Daniellovell
Source code here: github link[github.com]
You can find this version of the mod on github, link bellow.
For Issues please report on github: github link[github.com]