MCRN-Pioneer-T2

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Author: jrandall

Last revision: 15 Nov, 2020 at 19:22 UTC

File size: 99.33 KB

On Steam Workshop

Description:

(CV Tier 2, Class 2, Unlock Level 10)

Primary roles: Starter CV, Warp, Shield Ready, Storage, Defense, Hangar, Landing pad, Farm, Medical, Crafting, Drone Hatch, WiFi, Alpha 11.x

Update 11/15/2020 – Added detector to ship. No other changes were made.

The MCRN-Pioneer-T2 is a CPU Tier 2 starter CV that comes with a load of standard features and is upgradable. Staying at tier 2, the ship can also have a T2 shield, offline protection, and armor repair added and remain at 100% CPU tier 2 efficiency. Standard features include: 2x240K storage and lift thrust to move it, 24K ammo storage, 27 Grow plot farm, full medical bay with all specialized equipment, 3 additional large cargo boxes, 1 advanced constructor, 1 small constructor, armor locker, compartmentalized o2 and station, Drone Hatch, standard and heavy lift modes, front entry ramp, crew area, and engineering area. This ship was tested loading 4 HV’s/SV’s + max cargo and can still lift off and get around with heavy lift mode on.

Inside the ship has areas to add a T2 shield, Offline Protection, and Armor repair. In the hangar there is an LCD with info on where these parts can be added. Beyond that, the ship is also ready with marked locations to add a repair bay, repair console, and 2xT3 blocks. Adding a repair bay + all other features will bring the ship above CPU tier 2 with a 84% efficiency. One could either place a repair bay as needed and remove when the repair is complete or add CPU Tier 3 blocks. This ship does not need to become CPU tier 3 for all other options thou.

Offense and Defense:

The ship comes stock with 5 cannon turrets (3 retractable) and the hull is made of steel. It is not intended for combat but offers ground defense against standard attacks.

Features Summary:

1. SV Tier 2 Class 2 Unlock Level 10, inexpensive, no rare resources needed
2. Shield, offline protection, and armor repair ready at CPU tier 2
3. 5 Cannon turrets, 24K ammo storage
4. 2X240K storage, 1 advanced constructor, 1 small constructor, 3 large cargo boxes
5. Drone hatch, armor locker, Wifi, Warp drive
6. 27 grow plot farm, med station and all additional specialized equipment.
7. Standard and heavy lift mode
8. Hangar and landing pad
9. Location to add repair bay, console, and CPU tier 3 blocks
10. Crew and engineering area
11. Front entry door, sensor based lights/ramps/doors

I hope you enjoy!

Update 2/1/2020 – Moved front down thrusters to a new location to fix a heat issue on the left front farm area that was causing 2 grow plots to fail.