Vampire

If you liked this item, please rate it up on Steam Workshop page.

Author: WouldYouPreferRam?

Last revision: 5 Jan, 2024 at 05:07 UTC

File size: 1.9 MB

On Steam Workshop

Description:

The unholy duo, Vamp & Ire have arrived to tag-team the competition!
Get up close and personal with Vamp using the power of blood. Jump your opponent with the assistance of Ire after enough is gained!

Vamp is a hybrid between a grappler and a puppet character. If you enjoy cool command grabs, this huslter is for you. If you enjoy puppet characters, this hustler is practically MADE for you! (not really)

—Special Moves List—
Moves that have special properties that aren’t immediately noticeable

[Quick Step] – Dash forward at breakneck speeds hitting the opponent in the process. Higher distance = Slower startup

[Call Ire] – Enables the use of Ire in battle. Ire is a lighter version of Vamp with the ability to fly. She can do different attacks based on the attacks Vamp does. Some of Ire’s attacks require a direct order (using a turn).
Requires 2 super and half a tank of blood

[Crossbow] – Fire a wooden stake to pierce through the opponent. The crossbow itself has a hitbox and it’s not hit-cancellable. The only movement after this attack is [Dodge] because I think it looks cool.

[Torpedo Drop] – Dive down head-first in one of three directions, taking the opponent with you along the way, and landing to deal the final blow.
Consumes 2 super; available when high in the air

[Drag/Crash] – Drag the opponent across the stage throwing them Forwards, Backwards, or Downwards at the end. If done at a certain height, hitting the ground will deal extra damage

[Steel Spike] – Summon a large spike at the opponent that can point in one of 4-directions and can be moved slightly left or right. The spike has a dangerous tipper, keep that in mind. Only one spike can be out at a time, however this attack can be done regardless as it has its own hitboxes on Vamp’s wings.

[Whiplash] – Release a large whip to grab the opponent and slam them on the ground. Afterwards you can choose one of 6 directions (or slam again if you have at least 1 super bar) to throw the opponent. Her wings also have a hitbox.

[Bite] – Use your opponent as fuel for your attacks, trading hp for blood! Once you’ve used it, they become “tagged” after a while preventing Vamp from using it again. “Tagged” opponents are automatically chased by Ire.

Almost all changes are recorded here:
https://docs.google.com/document/d/1whKCA5X8mkWbgZxPQcDMXIO6NU_D13W_mao7K1wTMOI/edit?usp=sharing