Biotech Category Re-examined

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Author: ferny

Last revision: 10 Jul, 2025 at 04:01 UTC (3)

File size: 578.38 KB

On Steam Workshop

Description:

Biotech Category Re-Examined

While the Biotech tab serves its purpose at categorizing everything from the Biotech DLC into itself, biotechnology is not the purpose of the category itself. This re-examines what should and shouldn’t be considered biotechnology. This moves the bioscupltor from Ideology into Biotech, caskets, and anything that has to do with human modification. Anything else is tossed into other vanilla categories.

Now also moves all Medical related buildings. One place for all biological care.

Best paired with

Automation Category, puts mechanoid related builds into a full category dedicated to Automation

Mod Support

– Everything in my modpack
– Alpha Mechs
– Vanilla Recycling Expanded
– Vanilla Races Expanded – Waster
– [HRK] Medieval deathrest coffin
– Vanilla Furniture Expanded – Medical Module
– Medical Dissection
– Use Drag-Sorting to move anything else I didn’t include.

Compatibility

Pretty much everything


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Download
Required DLC:

These DLC should be installed in order to use this item.


RimWorld - Biotech
Revisions:

Old revisions of this mod are available below. Click the link to download.