Aggressive and Historical Campaign AI for Advanced Players and Modders Updated!
Mod For Veteran players
Use this mod plus MAGA if you play as WRE/ERE and hope to win: https://steamcommunity.com/sharedfiles/filedetails/?id=1529792592
2023 AI improvement mod!
Are you tired of conquering half the world by turn 60 and giving up when the huns seem to be doing nothing?
Even harder Huns Script. They make more vassals and allies with nomads and eastern germanics as in history.
They will attack the player regardless of your relationship just as in history.
————————————————-
The apocalypse is coming for you despite the lousy AI of Vanilla and many AI mods out there.
The AI grows progressively more hostile towards the player and empires as the campaign progresses.
You will find the Huns are much more vigorous as in history and they will turn on you around turn 20.
Other tables have been tested and improved from the main August edition.
It is my humble opinion that this is the most sophisticated campaign ai mod on the Attila workshop.
Your games will be full of challenges, competent AI, and new, historical behaviors not yet seen in Attila.
It increases the difficulty for those playing on hard, while letting those playing on normal have their normal ai.
I would like to see just as much testing results as discussion.
See the discussion board for the meat of this mod.
https://steamcommunity.com/sharedfiles/filedetails/?id=3003163944
For a little tamer game with more diplomatic options, I recommend using this with the horse whisperer mod:
https://steamcommunity.com/sharedfiles/filedetails/?id=1529792592
Climate change triggers Attila’s kingship after turn 68.
He becomes mortal after turn 90. He dies after turn 155.
AI factions switch personalities at turns 24, 48, 72 and 98.
Turn 48 is when the huns are supposed become anti-player if they aren’t already.
These were moved up because most factions are fixed as empire components by late game and
the rebellion problems are usually solved by turn 100 assuming you are teching up and building.
Yes to most overhauls including Radious and FOTE.
Slight conflicts with the latest Perdita, but I think it improves it.
Any Attila/Bel/Cha mod except the major era overhauls like AE and Medieval.
Yes, Radious and FOTE compatible.
Big thanks to Minos, Greq and the other AI testers I’ve been communicating with.
Special thanks to Radious and FOTE who started me on this journey.
Now plays beside new AI-identification mod:
https://steamcommunity.com/sharedfiles/filedetails/?id=1553307437
Subscribe to both if you want to test the AI or know what you’re really up against.

Modder collection: https://steamcommunity.com/sharedfiles/filedetails/?id=1420203491
Revisions:
Old revisions of this mod are available below. Click the link to download.