SDN-07 C12 Dolabra Mk.II (Barge)

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Author: Winter Dragon

Last revision: 1 Dec, 2021 at 04:18 UTC

File size: 1.61 MB

On Steam Workshop

Description:
Description:

Mining barges are a common sight in asteroid fields, splitting apart rocks and storing ores for later refinement into resources. They have been adapted for other uses such as hauling freight, salvaging scrap metals and some have even been converted for military use as light carriers.

This design is made for Free Play with building knowledge unlocked from the start, and unlimited max. ship size enabled. It should also work in the "Normal" default scenario.

Note 2: If you subscribed to this item on or before March 28, 2021, you may have obsolete items of a similar name. The following should be deleted if you have them:

‘S-07-C12 Mining Barge’

Stats

Credits: 951,987

Iron: 31,921
Titanium: 39,756
Naonite: 3,603
Trinium: 69,166

Hull: 67.64k hp
Shield: 35k hp
Blocks: 3,588
Cargo Hold: 4.26k
Crew Quarters: 49

Sub-System Sockets: 7
Processing Power: 3.7k

Torpedo Launchers: 2
Torpedo Storage Space: 22

Point Defense Hardpoints: 8
Size 1 Hardpoints: 12

(For a full overview of the stats, check out the screenshot.)

Variants

SDN-06 C12 Dolabra Mk.I (Barge) – Early game variant made of Iron and Titanium construction.

Turret Placement (February, 2022)

Due to a bug with Middle Block Snapping on sloped surfaces like Edge and Turret Edge Base blocks, specific Grid Spacing values are required on Local Snapping depending on the size of the hardpoint you are trying to mount certain size turrets to. Here is a table with the values I have used:

Turret Size
Size 0.5 Spacing
Size 1 Spacing
Size 1.5 Spacing

Size 0.5
0.09
N/A
N/A

Size 1
0.085
0.085
N/A

Size 1.5
0.12
0.12
0.12

If any of my designs do not allow turret placement with the above Grid Spacing values on Local Snapping, please post a comment on the design’s publication page as I may have forgot to update the turret edge blocks for some.