TFA-VOX

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Authors: YuRaNnNzZZ, DBot

Last revision: 21 Sep, 2023 at 07:07 UTC

File size: 162.82 KB

On Steam Workshop

Description:

TFA-VOX is a framework for player callouts played on certain actions.
It works on a pack-per-player basis, which means each playermodel needs to have a VOX pack installed for it to play the callouts.
TFA-VOX is modular and every module can be tweaked or turned off in the configuration menu (can be opened through spawnmenu’s Utitlities section or with "tfa_vox_vgui_open" command)

Default modules include:

  • Ammo Callouts – Plays a sound when player reloads or runs out of ammo
  • Death Sound – Plays a sound when player dies
  • Fall Sound – Plays a sound when player falls
  • Footsteps – Allows overriding footsteps sounds (for models like Combine Soldiers)
  • Heal Sounds – Plays a sound when player heals
  • Jump Sounds – Plays a sound when player jumps
  • Low Health Sounds – Plays a sound when player is at low health
  • Murder Sounds – Plays a sound when player kills someone or something (many different types/categories)
  • Pain Sounds – Plays a sound when player gets hurt
  • Spawn Sounds – Plays a sound when player is (re)spawned
  • Taunt Sounds – Plays a sound when player taunts ("act" command)
  • Weapon Pickup Sounds – Plays a sound when player grabs a gun
  • Spotting – Allows player to spot NPCs and other players with Use key to increase damage dealt
  • Custom Callouts – Plays a custom sound when player requests it (depends on the VOX pack support; "tfa_vox_callouts_list" to show list of custom callouts available in the pack and "tfa_vox_callout <id>" to trigger it)
  • Callout Wheel – Radial selection menu for custom callouts (bind a key for "+tfa_vox_callout_radial" command to use it)
  • External Integration – Allows easy integration with other addons without making a custom module

(links dubbed in changelog tab above)