X4 Fire and Smoke

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Author: KungFury

Last revision: 21 Apr, 2023 at 23:24 UTC

File size: 40.05 MB

On Steam Workshop

Description:

Compatible to all versions of X4 and all DLCs. Savegame compatible.
This mod is also compatible to other mods as long as they dont change explosions (I think there exists no other mod that does this right now in 2020 so every mod works).

This mod introduces XRebirth style explosions and burning modules after they got destroyed.

Explosions have a bigger variety, explosions in general last way longer, wreckages burn and smoke for a long time after battle as well as their destroyed modules.

It changes explosions for S, M, L and XL ships as well as for station modules.

Patreon support:
If you like my work, and if you want to support me with some money, you can now become my patreon 🙂 https://www.patreon.com/user?u=52126891&fan_landing=true

Will this hit my performance a lot?
I can not say this for sure, but I noticed just a very small difference. Asteroids are way more difficult to handle than the explosions, but in asteroid belts or huge battles, where the performance is bad anyway, it might lower the fps even more. But you need to try it out yourself how good your PC can run it. Its easy to deactivate, so worth a try.

I started the mod with the FireFx mod from Ansgar and fixed all bugs I found. So credits for burning modules go to him.