Wire Extras 2

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Author: NextKuromeThe76Soldier

Last revision: 8 Jan, 2024 at 20:50 UTC

File size: 6.76 MB

On Steam Workshop

Description:

Just a minor expansion for Wiremod.

Included stuff:

Toggle gate
A long time coming, it is in the gate tool’s logic category.
Lerp gates
Performs a linear interpolation from the start number to the end number, This provides a very efficient and easy way to smooth out movements. Use this for your gimball things that run with ACF or ACE
Nextbot Finder
Tool that spawns a stripped down version of a Target Finder, but for Nextbots only.
Wire Extra Entities
Now you are given buttons, levers & switches that make noises, you will find them in the entities tab. There is also a turnable valve & a VGUI based keypad. Most of the entities have editable properties.
Wire Motor Centre
A cross combo of the axis centre tool and the wire extras motor tool that allows you to place a axis perfectly onto a object’s mass center and accelerate it, perfect for sawblades.
Universal Wire Controller
A chip which allows you to control about any map entity, such as doors, trains, elevators, fans and HL1 sentries, heavily based off the Door controlller from wire extras. Now you no longer need to use the ent_fire extension for E2.

supports:
-monster_turret
-monster_miniturret
-monster_sentry
-npc_turret_floor
-npc_turret_ceiling (maybe)
-npc_grenade_frag
-npc_rollermine
-npc_combine_camera (maybe)
-func_movelinear
-func_tracktrain
-func_rotating
-func_button
-func_brush
-func_rot_button
-func_door
-func_door_rotating
-prop_door_rotating
-prop_thumper
-item_suitcharger
-combine_mine
-spawned_shipment (DarkRP)
-phys_magnet (Tool)

Tags: Wire Multi Controller, Wiremod Extras 2

make sure to check out my other addons if you are interested.
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WiremodSteam Workshop
Unofficial Wiremod ExtrasSteam Workshop