[TP]Fursuits



This mod adds stuffable fursuits and a new trait.
The fursuits consist of a body and a head. They act as a stronger parka and tuque respectively.
If a pawn has the new "fursuiter" trait and wears a fursuit body or head, they will be given a mood buff that starts at +3 and ends at +30 after about a year straight of wearing the fursuit.

Don’t worry I got you. If a pawn does not have the new "fursuiter" trait and wears a fursuit body or head, they will be given a mood debuff that starts at -7 and ends at -40. Not only this, but if both parts of a fursuit is forced onto a slave, it will add +50% slave suppression (+25% for each part)

Q: Why would you make this?
A: I’ve been wanting to make a fursuit mod for a loooong while, but finally decided I was confident enough to attempt.
Q: Can I add my fursona/fursuit into the mod?
A: Absolutely! Get in contact with me and we’ll talk about it.
Q: How many fursuits are there?
A: Currently, 1.

I would recommend playing with these mods:
Character Editor to give/remove the fursuiter trait, even mid-game
Dress Patients to force people into fursuits
RimWorld is owned by Tynan Sylvester
(CC BY-NC-SA 4.0)[creativecommons.org]



